Book Description
This book Second Life is an Internet-based virtual world where residents can analyze, meet other residents, socialize and compete in individual and group activities. Another major activity is the ability to create and trade/sell items and services to other residents. Still, to create advanced items you must program in the Linden Scripting Language. This book gives many common objects in Second Life, with complete Linden Scripting Language examples. The recipes span a wide array of uses. Useful recipes for buildings provide elevators, teleport pads, and locking doors. The video game side of Second Life is determined with an colection of gun and bullet recipes. Recipes for wearable items such as glittering jewelry, jet packs, parachutes, and anti-push orbs are also presented. Recipes for slide shows, cannons, weather stations, and other miscellaneous items are also covered.